If you’re here to learn more about what the Farming Simulator 22 Giants Editor 9 is and how you can make the most of it, continue reading below. There are all kinds of personalized content that players can add to the game to make it more enjoyable for themselves based on their likings, and this thanks to the FS22 Giants Editor. There are many things to like about the game, and arguably the best of it all is the accessibility it offers. – Added option to temporarily enable grid snapping by holding ‘X’įarming Simulator 22 is a game famed for the realistic experience that it provides to players, while also being praised for the wide variety of content and features available. – Added option to have named drop downs for terrain detail layers – Added support for 3DConnexion SpaceMouse – Added CTRL+x,CTRL+c,CTRL+v support for cut, copy, paste in editor script control – Added new shortcuts ALT+G, ALT+R, ALT+S to reset translation, rotation and scale – Added shortcuts to increase and decrease size of gizmo – Added snapping also in local mode for translation, rotation and scaling Farming simulator map editor update#– Fixed the viewport update for foliage when terrain sculpting – Added a “limit to texture” replace option for texture painting – Added option to toggle if splines are selectable – Added option to toggle if non-renderable objects are selectable – Added a “Default” menu entry for View/Debug/ menu, which resets the debug view – Fixed deletion of group nodes when undo/redo history is cleared – Added rectangular object selection in viewport – Added terrain layer manager to modify terrain layers – Added new option to render a translation helper grid when translating within a plane – Added option to change various checkboxes in with multiple objects selected – Added more simple geometry to create (WASD + ctrl + space + mouse to control, esc to exit) – Added possibility to edit node name with use of F2 – Fixed copy/cut/paste crash when pasting in the same node that was copied/cut (cutting and undo to get the old node) – Added support for adding multiple audio files to an audio source – Added separate gizmo modes (Q: combined, E: scaling, R: rotating, T: translating) Farming simulator map editor windows#– Added support for windows high contrast mode in scenegraph panel – Added mouse button function “erosion” in terrain editing panel – Added horizontal scrollbar to scenegraph panel – Added shortcut to create a “Locked Group” for the selection: Ctrl + Shift + G Allows picking of locked groups instead of their children – Added “Locked Group” attribute for any node. ++ Convert distance textures (alpha channel now is smoothness) ++ Convert terrain normal maps (add height channel, move smoothness channel) + Add new editor naming annotations for density maps and info layers + Converts SunAdmirer, Nightlight, Nightlight2, NightIllumination onCreates to new visibility conditions + Converts density maps and adds new density maps Farming simulator map editor mods#– Added basic conversion of mods from Farming Simulator 19 to Farming Simulator 22 – Support for Farming Simulator 22 i3d format
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